Save $300
on any 2025 Digiday event pass with code SAVE2025. Ends Dec. 31
Subscribe
|
Login
Reader
Digiday+ Member
Subscribe Now
Digiday+ homepage
FAQ
Account Overview
Logout
Save $300
on any 2025 Digiday event pass with code SAVE2025. Ends Dec. 31
News
Digiday +
Podcasts
Events
Awards
News
Digiday +
Podcasts
Events
Awards
Hot Topics
The Programmatic Publisher
The Programmatic Marketer
Marketing on Platforms
Life Beyond the Cookie
Brands in Culture
Gaming & Esports
Modern Newsroom
All Topics
Login
Subscribe
My Account
Logout
Special Projects
Digiday+ Research
WTF Series
Newsletters
Uncertainty over TikTok’s U.S. future splinters creators and agencies
Media
Marketing
Media Buying
Future of TV
Español
Special Projects
Digiday+ Research
WTF Series
Newsletters
Gaming & Esports
Gaming & Esports
Educators look to use metaverse platforms to bring serendipity to remote schooling
December 23, 2021
Gaming & Esports
‘We’re at the white-hot center of the future of sport’: A Q&A with EA Sports svp Andrea Hopelain
December 22, 2021
Member Exclusive
Case Study: How SuperAwesome helped brands and developers engage young audiences safely in 2021
December 21, 2021
Gaming & Esports
‘Joining a consultive team to the leadership’: Why a leading esports organization is inviting its players to become investors
December 15, 2021
Gaming & Esports
‘No matter what game it is, people come to Twitter to talk about it’: A Q&A with Rishi Chadha, Twitter’s head of gaming content partnerships
December 14, 2021
Gaming & Esports
As mobile esports activity heats up, everyone is following developers’ lead
December 10, 2021
Gaming & Esports
Why Ralph Lauren — the man and the company — is already in the metaverse
December 8, 2021
Gaming & Esports
Why some companies are bringing virtual items into physical space via AR and hologram technology
December 8, 2021
Gaming & Esports
How esports org 100 Thieves will boost its M&A strategy with $60M in Series C funding
December 3, 2021
Gaming & Esports
Myth buster: Misconceptions about the relationship between gamers and brands
December 2, 2021
Gaming & Esports
How ESL is bringing its tried-and-true esports event framework to the mobile space
November 30, 2021
Gaming & Esports
The connector: How UTA’s gaming boss is reconciling discrepancies between the attention games attract and the revenue they make
November 24, 2021
Gaming & Esports
The Rundown: How up-and-coming esports organizations are separating themselves from the pack
November 24, 2021
<
1
…
33
34
35
36
37
…
40
>
Looking for something?