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Gaming & Esports
Gaming & Esports
How esports org 100 Thieves will boost its M&A strategy with $60M in Series C funding
December 3, 2021
Gaming & Esports
Myth buster: Misconceptions about the relationship between gamers and brands
December 2, 2021
Gaming & Esports
How ESL is bringing its tried-and-true esports event framework to the mobile space
November 30, 2021
Gaming & Esports
The connector: How UTA’s gaming boss is reconciling discrepancies between the attention games attract and the revenue they make
November 24, 2021
Gaming & Esports
The Rundown: How up-and-coming esports organizations are separating themselves from the pack
November 24, 2021
Gaming & Esports
As hiring in the metaverse ramps up, experts caution against working with snake oil salesmen
November 22, 2021
Gaming & Esports
As the virtual world takes shape, experts caution metaverse builders to prioritize accessibility
November 19, 2021
Gaming & Esports
How Roblox’s virtual brand activations are building a robust creator economy
November 18, 2021
Gaming & Esports
How Nerd Street Gamers highlights each facet of its esports infrastructure business with its new gaming facility
November 17, 2021
Digiday+ Marketing Briefing
‘Now, the world is a giant audition’: A Q&A with G4 president Russell Arons
November 16, 2021
Gaming & Esports
‘Accessibility isn’t just about the player’: A Q&A with gaming accessibility and sensitivity designer Joanna Blackhart
November 15, 2021
Gaming & Esports
How Ubisoft’s platform-first approach helped its Far Cry 6 marketing campaign stand out
November 9, 2021
Gaming & Esports
With brands and platforms diving into the metaverse, leaders are emerging from the gaming space
November 8, 2021
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