The media world is in the midst of a gaming bonanza. Several years after publishers realized (again) that games are a great way to build habit, loyalty and consumer revenue, more and more publishers have sought to incorporate them into their products.
Earlier this month, The New York Times announced that it now has 1 million Games subscribers. Digiday isn’t quite there yet, but our own thousand-mile journey, which began in the Media Briefing this summer, continues with this puzzle. Enjoy it.
Tweet your comments, complaints and screenshots of this completed puzzle to @maxwillens, and enjoy your holiday.
More in Media
Incoming teen social media ban in Australia puts focus on creator impact and targeting practices
The restriction goes into effect in 2025, but some see it as potentially setting a precedent for similar legislation in other countries.
AI Briefing: Amazon’s new Nova models boost AI model efficiency, accuracy and variety across AWS
One of the most buzzy debuts was Nova, a suite of six new AI models that include understanding and creating text, images and videos.
Q&A with Jessica Chan, Perplexity’s head of publisher partnerships
Perplexity’s new head of publisher partnerships Jessica Chan shares how the AI tech company is wooing publishers, from what the program offers now to what she hopes to add to the program next year.