The Digiday Crossword: Shopping Spree

Illustration of a puzzle that spells out the word 'media.'

The media world is in the midst of a gaming bonanza. Several years after publishers realized (again) that games are a great way to build habit, loyalty and consumer revenue, more and more publishers have sought to incorporate them into their products.

Earlier this month, The New York Times announced that it now has 1 million Games subscribers. Digiday isn’t quite there yet, but our own thousand-mile journey, which began in the Media Briefing this summer, continues with this puzzle. Enjoy it.

Tweet your comments, complaints and screenshots of this completed puzzle to @maxwillens, and enjoy your holiday.

https://digiday.com/?p=435248

More in Media

Yahoo takes cues from platforms as it offers more editorial control to creators

Through its creator program, Yahoo is evolving from its roots as a content aggregator and editorial publisher to more of a distribution platform for individual creators.

Podcast companies turn to live events to capture growing advertiser spend

The surge in the number of live podcast events in 2025 reflects a broader shift: advertisers are betting bigger on podcasts — not just as an audio channel but as a full-fledged creator economy play.

Media Briefing: ‘Cloudflare is locking the door’: Publishers celebrate victory against AI bot crawlers 

After years of miserably watching their content get ransacked for free by millions of unidentified AI bot crawlers, publishers were finally thrown a viable lifeline.