Execs are ignoring the dangers of ‘confidently incorrect’ AI and why it’s a massive problem
This story was first published by Digiday sibling WorkLife
Why don’t scientists trust atoms? Because they make everything up.
When Greg Brockman, president and co-founder of OpenAI, demonstrated the possibilities of GPT-4 – Generative Pre-trained Transformer 4, the fourth-generation autoregressive language model that uses deep learning to produce human-like text – upon launch on Mar. 14, he tasked it to create a website from a notebook sketch.
Brockman prompted GPT-4, on which ChatGPT is built, to select a “really funny joke” to entice would-be viewers to click for the answer. It chose the above gag. Presumably, the irony wasn’t purposeful. Because the issues of “trust” and “making things up” remain massive, despite the incredible yet entrancing capabilities of generative artificial intelligence.
Many business leaders are spellbound, stated futurist David Shrier, professor of practice (AI and innovation) at Imperial College Business School in London. And it was easy to understand why if the technology could build websites, invent games, create pioneering drugs, and pass legal exams – all in mere seconds.
Those impressive feats are making it more challenging for leaders to be clear-eyed, said Shrier, who has written books on nascent technologies. In the race to embrace ChatGPT, companies, and individual users, are “blindly ignoring the dangers of confidently incorrect AI.” As a result, he warned that significant risks are emerging as companies rapidly race to re-orient themselves around ChatGPT without being aware of – or ignoring – the numerous pitfalls.
Click here to read the full story.
More in Marketing
Marketing Briefing: What recent earnings for P&G, Unilever and Coke say about where the industry is headed
We read the corporate tea leaves to decipher some of the marketing trends and potential headwinds that executives at Unilever, Procter & Gamble and The Coca-Cola Company detailed during their earnings calls.
Why Roblox’s Clip It is using its billion-view moment to launch an ad product
The user experience of “Clip It” is similar to that of platforms such as TikTok and YouTube Shorts, allowing Roblox users to view, create and share short-form videos of their in-game avatars. Since launching in March 2024, it has rapidly become one of the most popular experiences on Roblox.
Inside the strategy that grew Cristiano Ronaldo’s YouTube account to 1M subscribers in 90 minutes
Ronaldo has created the largest sports-themed YouTube channel on the web in two months – but he’s not done it alone.