Apps Don’t Care about RTB

Andreas Vagelatos is CEO of Aerify Media, an ad-buying platform. Follow him on Twitter @vagelatos.

There is an economic deficiency in the mobile advertising market that was born out of the rise of high-frequency, readily available volume. It exceeded the ability of aligned advertising demand and ad technology to efficiently monetize.

The mobile app market, unlike desktop display, didn’t have as many years to mature and move from the world of direct sales to networks, and then from exchanges to RTB. There has only been inflation, and no amount of increased efficiency in the display market is going to compensate for this paradox of having a mass supply but a dearth of viable advertising options.

The instruments that allow for a premium to be placed on desktop demand, such as behavioral data and frequency, either don’t exist for apps or are not readily adoptable to allow for slightly higher CPMs. The cookie space constraints in iOs haven’t only impacted the ability to create conversion attribution or retargeting but also the idea of building complete audience profiles to sell against them. The only readily automated data-oriented services are geographic-based.

Sure, that might give you a 2X lift, but if I have an education or utility app, why would a user give me permission to use this data? And is an increase from $0.40 or $0.50 CPM to $0.80 really worth risking the trust of my user base or changing the user experience? And why would the app developer care if the display ad is delivered via RTB or not? The CPM still sucks.

Trading desks and DSPs with a more pluggable solution is a nice add-on to their current buying environment, and it may raise the market a bit, but increased competition is more likely to only have an effect on mid-tier and relatively well-known traffic (as was the case in desktop). For everyone else, good luck with a system whose selling point is more efficient price reduction.

Today’s app economics demand that developers be more creative. Fortunately, that is what we are starting to see. Instead of just running a single ad at the top of the screen, we are seeing developers experiment with value exchange-based models where users are asked to submit data. These types of models are relatively foreign to most desktop publishers. We see developers combining traditional media like video, with new advertising trends like unlocking content. We see them seeking to combine real-world, reward-based programs with virtual accomplishments. The CPMs here are much, much higher. It is a world where we move from $0.40 to $4.00 CPM, if your users don’t mind being marketed to in that way.

Today’s successful app developers are spending their time exploring different ad technologies rather than asking their network-based partner if they’ve adopted an open or closed real-time protocol. Urgency breeds experimentation, which sparks creativity. Ultimately, mobile could lead the way in new ad tech models.

Image via Shutterstock

More in Marketing

Why the New York Times is forging connections with gamers as it diversifies its audience

The New York Times is not becoming a gaming company. But as it continues to diversify its editorial offerings for the digital era, the Times has embraced puzzle gamers as one of its core captive audiences, and it is taking ample advantage of its advantageous positioning in the space in 2024.

Why B2B marketers are advertising more like consumer brands to break through a crowded marketplace

Today’s marketing landscape is more fragmented than ever. Like consumer brands, business brands are looking to stand out in a crowded and competitive marketplace, making marketing tactics like streaming ads, influencers and humorous spots more appealing.

As draft puts WNBA in spotlight, the NBA is speeding up ballplayers’ transition to creators

The NBA’s star athletes are its greatest marketing asset.