
The application era was seen by many publishers as something of a digital do-over. Here was an opportunity to present content in an attractive (read: print-like) format — and charge for it. The results have been mixed. Digiday has written about how most magazines are fumbling the app opportunity with unimaginative, regurgitations of their print products. One publisher, Technology Review, is rethinking its app strategy. Jason Pontin, publisher and editor-in-chief at the publication, writes the root cause of this was nostalgia for the print past defining the digital future. It was a mistake. Pontin writes from personal experience. Technology Review sold just 353 tablet subscriptions in the first year of its iPad edition, launched Jan. 2011. It now aims to eventually kill its app altogether. Of the many reasons for the failure, Pontin posits the main one might just be that apps are too print-like and not Web-like enough.
When people read news and features on electronic media, they expect stories to possess the linky-ness of the Web, but stories in apps didn’t really link. The apps were, in the jargon of information technology, “walled gardens,” and although sometimes beautiful, they were small, stifling gardens. For readers, none of that beauty overcame the weirdness and frustration of reading digital media closed off from other digital media.
Read Pontin’s full article on Technology Review’s site. Follow him on Twitter at @jason_pontin.
More in Media

Media Briefing: Reliant on search, haunted by AI: publishers at a crossroads
With AI-driven updates rolling out steadily and traffic patterns shifting, publishers are starting to plan for more zero-click searches.

Digiday+ Research: Publishers look to cash in on growing events revenue
Publishers are getting significantly more revenue from events in 2025, and they’re going to focus on growing that even further.

In Graphic Detail: How creators are using generative AI to shape video and design
80 percent of content creators are using AI in their workflow, according to a study by Wondercraft. This is a deep dive into those numbers.